Editing has developed in past 50 years. In early cinema it started off without any editing at all, The Lumiere Brothers were one of the first people to start making movies. The first film was called "
Sortie d'usine". This was in 1895, this is where there was a fixed camera and people has to make sure that they are in time otherwise the whole film will have to be started again. This was the very first moving image.
In 1898, G.A. Smith made a film called "
The Miller and the Sweep". This goes on for half a minute, at the end of the 1800's and the start of the 1900's, Edison's studios wanted to make these short films much longer. Then G.A. Smith went on to product a small film in1899 showing a couple sharing a brief kiss as their train passes through a tunnel, in which is said to mark the beginning of narrative editing.
Then Edwin S. Porter, made a film in 1903 called "
Life of an American Fireman" This was the first film which had a plot, action and close ups. This meant that it wasn't on a fixed camera and was able to use shots in which showed each point of view He used fast shots in this film to create tension. He then went on and made a film in 1903 called "
The Great Train Robbery". This was one of the main story lines in early editing. This was one of the most important films as it is shown in schools as an example of early editing. In 1915, D.W. Griffith made use of cross-cutting to shot parallel action in different locations. He was one of the early supporters of the power of editing. Charles Pathe created a short film in 1907 called "
The Horse that Bolted" In this film, it shows a good example of editing in the way the viewer can see two points of view. D.W. Griffith then went on to make a film in 1915 called "
The Birth Of a Nation". He was greatly influenced the filmmakers into understanding the concept of understanding of editing.
Francis Ford Coppola produced a film called "
The Godfather". This is a good example of parallel editing being shown.
Lev Kuleshov was among the very first to theorise about the relatively young medium of the cinema and the 1920's. He argued that editing a film is like constructing a building. Shot by shot, the film is erected, just like a building, brick by brick, the building is erected. Around 1918, Lev Kuleshov proved his argument by creating an experiment. For example, he got a picture of a man and then got a picture of a bowl of soup, a child playing with a teddy and an elderly women in a casket. When he showed this to the viewer, he showed all of the pictures separately with the picture of the man. The viewer said each of these had a different emotion, for example, the soup showed the emotion of hunger, the little girl showed delight and the elderly woman showed grief. He then explained that the two of the pictures had nothing to do with the pictures and the actor wasn't really looking at these pictures.
Vertov employed his ideas about montage in the groundbreaking film called "
Man with a Movie Camera" This whole film was silent. It had no sound at all. This film had no story or no characters in this film.
Soviet filmmaking in the 1920's. montage was a method of juxtaposing shots to derive new meaning that did not exist in either shots alone. In classical Hollywood cinema, a "montage sequence" is a short segment in a film in which narrative information is presented in a condensed fashion. For example, "
Rocky" presented a montage of Rocky Balboa training, they done this so that you can see him train and how hard he trained in a short period of time.
The Kuleshov experiment established that montage can lead the viewer to reach a certain conclusion about the action in a film. The montage works because viewers infer meaning based on context. Sergei Eisenstein was a student of Kuleshov's but the two parted ways because their differences of the word "montage". By contracting unrelated shots, Eisenstein tried to provoke associations in the viewer, which were induced by shocks. An example of this is the Sergei Eisenstein Strike & Battleship Potemkin. Another example of this is Apocalypse Now by Francis Ford Coppola.
Continuity editing ensures a way of advancing narrative, using such techniques as the 180 degree rule, establishing shot and shot reverse shot. French New Wave filmmakers such as Jean Luc Godard and Francois Truffaut pushed the limits of editing techniques during the late 1950's and throughout the 1960's.
The
Jump cut in "A bout de Souffle (Breathless)" when Seberg pictured up the mirror is emphasised by the viewer as a jump cut. This is used to startle the viewer and draw attention to something.
The
eye-line match is when we see a character looking at something off screen and then we cut to a shot of what they are looking at.
The
match-on-action is when we see a character start an action in one shot and then see them continue it in the next.
The
graphic match are when two shots are linked with a similar shape of composition of an image. A good example of this is Psycho, as it matches the circular image of the plug hole with the next image of Marion's eye.
The
parallel editing is where their are two or more story lines and it cuts back and forward to the different story lines throughout the film. This happens in the film "the godfather"
Cutting To Soundtrack is where the editing is edited to the rhythm of the music. This happens in "The Good, The Bad, The Ugly".
Crosscutting is where there
alternating of shots from two different sequences, often in different locales, suggesting that they are, this also happens in "The Good, The Bad, The Ugly".
Before the widespread use of non-linear editing systems, the initial editing of all films was done with a positive copy of the film negative called film work print by physically cutting and pasting together pieces of the film using a splicer and threading the film on a machine with a viewer such as a Moviola.
Today, most films are edited digitally on programmes such as Avid or Final Cut Pro. With adverts of digital intermediate the necessarily need to be physically cut and not spliced together. The negative is optically scanned into the computers and a cut life is conformed by a intermediate editor.
The Hollywood director Edward Dmytryk agreed that there are seven "rules of cutting" that a good editing should follow. They are;
1- Never make a cut without a positive reason.
2- When undecided about the exact frame to cut on, cut long rather than short.
3- Whenever possible cut 'in movement'.
4- The 'fresh' is preferable to the 'stale'.
5- All scenes should begin and end with continuing action.
6- Cut for proper values rather than proper 'matches'.
7- Substance first- then form.
According to the director and editor Walter Murch, when it comes to film editing, there are six main criteria for evaluating a cut of deciding where to cut. They are;
- Emotion 51% - does the cut reflect what the editor believes the audience should be feeling at that moment?
- Story 23% - does the cut advance the story?
- Rhythm 10% - does the cut occur 'at a moment that is rhythmically interesting and 'right'
- Eye-trace 7% - does the cut pay respect to 'the location and movement of the audiences focus of interest within the frame'?
- Two-dimensional plane of the screen 5% - does the cut respect the 180 degree rule?
-The-dimensional space of action 4% - is the cut true to the physical/spatial relationships within the diegesis
There are 8 main topics of how the history of editing has changed. For example;
-
In-camera Editing. This is the process that takes the immense amount of planning. This is the shots thatr are filmed are the ones that will be viewed directly in this order. There is no cutting out and editing scenes later on with in-camera editing.
- Following the Action. This is where the movement, or in an action scene, the camera would follow the event/action that is taking place.
- Multiple Points of View. This is where the characters or actors are showing each side of the particular point of view. Also it shows what one character is seeing and then it will change to the secondary character and do the same
- Shot Variation. This is when a shot is uninterrupted by editing and then shot distance changes. The shot can be either static or mobile but it must be a continuous motion. For example, the shot begins as a long or wide shot and ends in close-up.
- Manipulation of Diegetic Time and Space. This is when a film uses effect to show an age or time change. Either a person, an object or even an environment is shown either getting younger or getting older.
- Video editing. This is where the video editing has the process of editing segments of motion video production footage, special effects and sound recordings in the post-production process.
- Analogue editing. Analogue editing where where you are cutting together pieces of the celluloid film.
- Digital editing. Digital media is a form of electronic media where data are stored in digital form. Whereas digital editing is the use of computers to manipulate this digital data.
- Non-linear editing. This is a method that allows you to access any frame in a digital video clip regardless of sequence in the clip.